Saturday, 26 December 2015

074. Merry Christmas and December challege complete...

The December 2015 finished minis
Merry Christmas to everyone - I hope you and yours have had a lovely Christmas period with family and friends and if you've been extra lucky, you were blessed with new hobby goodness.

As per the title, I finished the painting challenge I set myself earlier this week - knocking off the last bits of the Big Guns (sans crew).  I even made a start at the crew, with the view to getting them done by the time I go back to work in the second week of January.
Nobs finished earlier this month
Big guns finished this week

Being on leave gave me plenty of time to finish f the Nobs I'd started earlier on, and then work from start to finish on the guns.  It helps that the guns are mainly just dry brushed metals and washes, though I did pick out some parts for the scuffed red armour treatment as well as spot white and checks.  I also threw in some copper panels and verdigris.  

The Big Lobba - The attached crew member sports a blue peaked cap taken from a fallen Praetorian - C/- Col. Acklands mob

Killkannon number 1

Killkannon number 2

The 3 smaller big guns together

Thinking there was still too much plain metal going on, I made up a powder wash and got some extra colour onto the metal gun decks, as well as picking out some wires in yellow on the Supa Kannon.
The Supa Kannon got some extra yellow splashed on it for wires and gubbins.  You can also see some of the powder treatment on the firing platform
The other side
The crew and overseer - I think he's an old Games Day Fantasy Orc Black Boss

The crew showing the rear side of the Overseer where I've started on his shield

So that's December done - this year must rank as my most productive year for miniature painting since I was a 12/13 year old.  My Orks took a massive step towards completion - though there are another 30 Boys sitting on my shelves of shame to finish off.  Next year I will be parking my Orks in favour of working on a mixed Chaos Marine, Daemon and Renegade force I have been slowly accumulating.  More on that in the new year.

Enjoy the remainder of the festive season/new years period.

Happy hobby all,


Liam

Friday, 11 December 2015

073. Holidays and December challenge update...

I'm on my 4.5 weeks summer holidays.  This is the only time of year I always take off  (excluding a few random days during the year).  This year, with the kidlett being 2.5, I expect i'll have more demands on my time from her than I did last year, though I still expect to get some time to myself to do hobby, play Fallout and paint the next room in the house (this has become a holiday tradition - waiting until the heat really kicks in and then locking myself in one of the rooms of the house for two days inhaling paint fumes and dehydrating).

4 more Nobs ready to join the Waaagh!

Today I was kid and missus free, with my mother kindly taking the kid so I could get a few things done around the house, and the missus at work all day.  Around other tasks, I managed to sit down for an hour and finsih of the 4 Nobs I have been working on - 3 belonging to the Nob mob, and one being the Nob of the first mob of 20 Orks I painted earlier in the year.
Big Guns and Crew primed
Having finished those 4 off, I cracked on with the next part of my December challenge and primed the Big Guns and their Crew (I primed them at the same time as I already had the airbrush out - not sure if I'll paint them up just yet though).  This afternoon, I started the basic blocking in of metal colours using the Vallejo Tin Bitz equibalent.  Tonight once I'm home from my mam and dads I'll go in and dry brush the Vallejo Boltgun Metal equivalent and then wash them.
Big Guns base coated
Bases/Crew base coated
Cheers all,

Muppet

Thursday, 3 December 2015

072. December challenge...

Having blitzed the 2015 painting challenge I set myself earlier in the year, I've been dragging my feet painting the few Orks and other bits and bobs that were sitting on my desk.  Fallout 4 may also have contributed to my non-hobby effort.
To reinvigorate myself going into the end of the year, and to prep for next year I have decided to give myself a mini painting challenge complete with reward.


The challenge I have set myself is to finish the 4 Ork Nobs I'd started, as well as the Ork Big Gunz I got a few months back.  A stretch goal is to make a start on the Big Geezer himself, Ghaz!

4 Nobs to finish off
Then these Big Guns - I have crew but they aren't part of the challenge
Bonus round - the Mighty Ghaz!
Now the reward.  If I can get the Nobs and Big Guns done, I'm going to splash out and buy some new minis (one glance at my unpainted horde on the shelves of shame has me wondering why I need any more!).  What I propose is to pick up a few odds and sods for my Chaos Renegades/Lost and the Damned which will be my paint challenge army for next year.  I'm going to be on leave from work for nearly 5 weeks over Xmas and new year so should have plenty of time to manage this little mini challenge, and the money I normally have allocated for bus fairs and coffee/tea can be set aside for my reward.

I've been sat back at my desk diligently for the last three nights, only for half an hour at a time (I've been having issues with my back and joints again so sitting for longer periods after sitting all day at work isn't great), but that's been sufficient to move my Nobs on passed the skin and teeth/claws phase, and onto the leather bits.  Tomorrow should see that part done, and then its just pants and shirts and going back into highlight the metal work where I've spotted bits of over brushed green/red etc.
Hard to tell the difference, but these Orks now have all their skin done and their teeth/claws finished.  They also have (not pictured) the first layer of brown down for the leather
I think my challenge goals are well attainable in the time allotted and the scent of reward should spur me on!  Next update should be finished Nobs.

Cheers all,

Muppet


PS - for those that haven't already seen it - go check out Rays fantastic home built Windmill HERE - I'm looking forward to throwing my green tide against the plucky Praetorian defenders.

Sunday, 11 October 2015

071. Messing about with bases...

This past week I have been faffing around having one of those odd weeks where rather than crack on with the things on my desk I decided to play around with something new.  In this case it was bases, my Vallejo masking fluid, and an attempt to create a rust coming through a painted metal surface on my tech deck bases that my mixed Inquisitor warband is based on.

I knew what I wanted to achieve was an impression of a metallic surface that had been painted with a dark, camo green type colour, that visually looked worn and dirty as if in the bowels of a hive etc, where in certain patches, the underlying metal was quite recently rusted (ie a bright red/orange rust) and was coming through the top paint layer.

Rather than paint in the green and then apply a rust colour on top I elected to work from the inside out.  One of my old hobby colleagues once explained to me that it was odd I would apply chipping over a paint scheme as in real life it is the top painted layer that wore down to the metallic underneath, so if you could feel it with your fingertips the ridges should step inwards, not outwards.  They advocated painting the battle damage/weathering effect first then painting my armour colour on top.

Military modellers do the same thing with the hairspray/salt technique and there is a massive range of alternative aids available now in pace of hairspray.  I figured my masking fluid would do the trick.

So first up I pulled down some of my miniatures that had tech deck bases and popped the minis off.  The bases were already primed so I got stuck straight in applying a very quick and dirty dark brown metallic (Vallejo's Tin Bits equivalent) not bothering to get an even coat over the two tone black/grey zenithal spray base job.

I then started stippling on various shades of brown starting with a Scorched Brown/Tin bits mix, then straight Scorched Brown, then Bestial Brown etc.  Rough stippling was ideal for the effect I was after as it creates a slightly rougher surface which creates a form of textured effect as you would get from a piece of metal that is rusting, where the rust is lifting away.
You can see at this stage the rough Tin Bits layer, with the Scorched and Bestial stippling.  You can also see the impression from the old glue layer where the models were previously attached.  I could (should) have cleaned these up a bit before starting but left as is so I had a guide later for which minis went back on which bases and on what orientation.
After that I brought out Blazing Orange and Fiery Orange and set about doing some more stippling, working off a semi wet palette that blended up the various colours providing lots of variation on the final colour on the base.  I attempted to leave part of the earlier colour showing in places suggesting the rust was newer towards the centre of the effect.

I wasn't bothered about how much or little of the base I covered with this as I was going to randomise how much was visible later after I applied the masking solution with  sponge in a chipping approach. As well as stippling I deliberately painted in with a fine detail brush scratches ad other scuff type marks - these would be the only dedicated areas I would attempt to achieve the chipping effect on - the remainder being down to luck and the shape of the sponge edge.
The bases after having the orange colour stippled on.
From here I applied my masking fluid using a corner from a sponge that used to come in  a blister pack and sponged on random patterns of fluid.  I also applied the fluid using a fine detail brush (the fluid is water soluble so doesn't damage the brush bristles) to simulate scratches.  I then mixed up some camo green type colour and basically painted the base as normal, applying a highlight layer over the top of the first green layer.
The bases with the green layers applied.  Note you can see the patches where the masking fluid is sitting underneath the top layer of green.
After that as dry it was a case of getting one of my older brushes that had a stiffer bristle and brushing/rubbing at the surface of the base to lift the top layer of paint/masking layer to reveal the rust colour underneath.
I've removed the top layer/masking fluid to reveal the rust colour underneath.
I also at this stage applied some localised washes around the bases at seams and studs/rivets etc.  As well I mixed a bit of Devlan Mud wash with some purple wash and hit the rust colours with this to add a bit of tonal change to the colour - I picked this up form a Mr Justin of Secret Weapon fame in one of his 2 minute tutorials.  Rust isn't a uniform colour and the hint of purple in the brown wash adds a bit more of a sense of realism to the finished effect.
After having various washes applied to the details on the base
Finally I went back in around with a green colour to tidy up the wash tide marks and add some spot highlights, before reattaching the models to their respective bases.  
Shotgun Veterans - note the guy second from left was my trial piece for this method so his green is slightly different to the rest and he has more washes/effects trialed on the base itself.
A few command type models, plus the trusty Sniper lad
The Inquisitor himself and his Noble bodyguard.  NOTE you can see the colour of the purple mix I made up to wash the orange with on his cowl.
The finished group reattached to their bases, ready for a lick of paint.  NOTE: I don't black in the rims on bases until near the end of the model - its a little ritual I have with my models that signals the end is in sight and their nearly ready to go.
At the end of the day I'm quite happy with the final look, though I could have achieved the same thing more easily just painting it on after the fact rather than faffing about with masking medium etc.  I also would like to have tried adding more depth with powders, though I'm not at all confident with them yet, and particularly so with these small spaces.  I would also have liked to try out some of the Modelmates rust effect (see HERE), but I haven't found a local stockist, and you can't import it due to the restrictions on transport of certain classes of goods (akin to trying to bring in aerosols which is a no-no apparently).  I did enjoy this way though and at least I know (even if you cant tell with the naked eye) that the layers are achieved correctly, with paint resting on top of the effected surface.

Cheers all.

Muppet.

Tuesday, 29 September 2015

070. Painting pledge complete and the rest of the year...

As the title says, the painting pledge I committed to at the start of the year with the lads in my little gaming group has been finished.  With the last few brush strokes and some scatter flock the final 6 Boys were done rounding out my pledge.
The last 6 Boys just prior to being finished.
These aren't great photos but they demonstrate ably what I have done this year.  When I posted it to the lads I mentioned how its not been on the timetable I'd have liked, with certain units dragging on as the painting mojo ebbed and flowed during the year - I had hoped to knock the whole pledge off back in June/July.  It doesn't look a lot but its more than my total output in any of the prior recent years.
My 2015 painting pledge all finished - quite a bit chuffed with myself
It also means I have a rough 1,000 point Ork force fully painted; which is something I haven't been able to say about any Army I own since I was about 14 and had a rough and ready Ultramarine force.  Granted Orks I have found Orks are much easier to knock out, owing to their (or at least my approach) dirty/messy style not requiring extreme neatness and fine line highlights.   Having said that, everything has been painted to the 3 colour minimum, with a base, layer, highlight and wash, with some 'advanced' techniques like sponge weathering and chipping, freehand (dags and checks are still free hand!) etc.  I'm mighty chuffed that I got this done as in recent years it has been hard to stay motivated on any one project for long, or to see things through.  For this I can thanks the lads in my gaming group and my fellow bloggers here on the blog (particularly those who without fail have left an encouraging comment on each repetitive WIP post) for keeping me on track and motivating me to push on when things dragged.
My rough 1,000 points of painted Orks
More Orks lurk on the shelves of shame including another 30 Boys!!!!!!!  I'm going to need a palette cleanser before I tackle those after knocking out the last 20.  Not shown is a FW Killkrusha Tank I treated myself too on my birthday which is sitting in a box waiting to be built.
So having finished the last of the Boys I had a spare couple of months available in this calendar year to either carry on with my Orks (I have more lurking on the shelves of shame and in a box) or jump into something new - which could be terrain, an early start on next years pledge (already lined up a Nurgle Chaos Lost and the Damned mixed composition force), any of the various Marine projects I have on the shelves or something different.  I settled on a mix of more Orks as I enjoy painting them, and something different - some of my random models and kitbashes I'd been collecting to form the basis of Necromundan/Inquisimunda gangs.
My current WIP - some more Nobs and some odds and sods I'd started but not finished
Lurking on the sidelines, some more odd bods that I will pick and choose from between now and New Year when the 2016 pledge will kick off

So cheers all again for stopping by.  Keep on painting and blogging - it provides no end of motivation, even if I am lax and don't comment on all the awesome content that comes up in the blog roll.

Cheers,

Liam

Sunday, 20 September 2015

069. Fluffing around with the lads...

Progress on many fronts has been slow.  Ignoring all that though, yesterday I got a game in at my place with Ray, Dale and new lad D playing in teams of 2, with each player bringing 1,000 points each, and each side having access to a Baneblade for reasons beyond  my comprehension - NOTE to future games - no Baneblades.
The terrain layout.  The table is 8 x 4 so we marked off 1 foot on each end to store casualties
Ray castled up behind his tanks - A Baneblade with extra sponsons, a Demolisher and an Exterminator.  He also took a full Command including specialists and 2 x Veteran Squads with a smattering of Plasma and Melta.  Dale brought his Wolves including a Land Raider toting a Terminator Squad, a squad of Las Long Fangs and a Razorback with 5 Grey Hunters and a Rune Priest.
My Wolves including a borrowed Rhino to ferry my Melta Toting Grey Hunters. 
I also had a Flamer toting Grey Hunter squad in reserve in a borrowed Drop Pod.
D brought Grey Knights including a Dreadknight, 2 x Terminator Squads with a Termie Librarian and 2 x Purifiers (I think thats what they are called).  He held his Termies in reserve.
Facing off against each other.  We were playing capture the objectives with Victory Points for holding one of the 3 objectives at the end of the game, points for every group of 3 Hull Points we stripped from the Blades, and points for First Blood, Slay the Warlord and Line Breaker.
Rays Blade opened the account by smashing D's Purifiers although not hard enough to wipe a squad.
Ray repositioned his tanks forward, while Dale swung his Raider around our Blades flanks so they could both bring the rain down on it.
Happy Ray as they start the process to strip the Blade down
I push up my flank to get some cover between me and the big guns and have a crack at Rays Veterans who are lurking at the back.  Neither D or myself managed to get our reserves in.
Blade-off - playing with Blades in a 2000 point match is just silly - they spent 3 turns doing not much more than shooting at each other - though we were at a disadvantage as Ray's other tanks could also shoot our Blade giving his Blade the chance to reach out and touch some of our squads with its big gun.
Dale disembarked his Grey Hunters into the ruins and backed away with his Razorback - sniping my Warlord with the tin linked Las and the Hunters Plasma.
Ray rather cannily hid his forces behind terrain and the tanks meaning there wasn't a huge amount our guys could get at without going through his Blade.  Here we started the process of whittling away at its Hull Points.
Getting my guys behind some cover, ready to charge Dales Grey Hunters hiding behind the wall and Rays softer, gooier Guardsmen.
D pushes a Strkie squad onto a building holding one of the objectives.  Ray and Dale didn't bother going for the objectives - choosing instead the easier path of wiping us both off the board.
Rays Blade lining up a shot on my Wolves.
From the Blades point of view.
My Blade down to one hull point after Dale managed to fluff his rolls with his Long Fangs.
Turn 3 and we finally manage to get some guys in from reserve.  D brings in his Termie Librarian and Terminator  bodyguard and promptly fluffs all his shooting attacks against Rays Vets.
I disembark my Grey Hunters from the Rhino with a view to applying the Melta Gun to the side of that Blade.
A mix of shooting and jammy psychic rolls from Rays Command and Vet Squads sees all but one of D's Terminators (including the Librarian giving Ray a point for Slay the Warlord) killed.  This shot also shows the First Blood of the game which also happened on Turn 3 - Dales Razorback got smashed by my Thunder Wolves in combat - it was the first unit to be wiped although by then lots of our stuff had been whittled down but not quite finished off.
Dale disembarks his Terminators and then goes D's Dreadknight in the shooting and combat phase.
Having fluffed my Melta roll against the Blade I decide to try a long range assault on Rays Command Squad.  Ray hadn't realise how many Hunters there were given the camo effect (base primer) of the two on the bottom left hiding in the terrain piece.
Rays eclectic Command Squad lurking behind the Blade.
Needing an 8 to get into combat I roll an 11 but promptly lose 3 guys on the way in to overwatching Plasma Guns.
A swirling melee erupts in the shadow of the Blade with me going first with my higher initiative.  Rays Veteran Bodyguards do their duty throwing themselves onto the blades of the Wolves giving their Commanders time to draw their Power Weapons.
The outcome of the combat was not in my favour with plenty of AP3 and AP2 wounds received wiping my squad out.  D manages to get his Dreadknight into combat with the Blade, but by this time our ineptitude with our dice rolls is showing and he fluffs all his attacks.  That was the theme of the afternoon - with neither D or myself having much luck at all with our rolls.
My other squad of Hunters finally pods in but its too little too late.
Ray checking the BRB for the umpteenth time - we really need to play more often or agree a set of house rules as we spent so much of our time opening up and checking different books for the different rules and their interactions with other rules throughout the whole game.
The final tally showing the game finished up 5-4 in Ray and Dales favour, although thinking on it now its actually 6-4 as they killed our Blade which is also a Warlord so they get another point for that.


Although me and D got beaten solidly during the game - it was a great laugh.  Getting together with the lads and throwing dice, having a whinge about the missus' or getting into quarrels like a married couple with Ray is why I'm in this hobby.

Cheers all,

Muppet